Crew Clash 5v5 ★ New ★

Draft 5 pirates - hakis, DF counters, leader aura and roles matter - and see if your crew sinks theirs.

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⚓ Unofficial fan game - not affiliated with Eiichiro Oda / Shueisha / Toei Animation. For entertainment only. Disclaimer · Terms

Draft a crew of 5 from 186 faces, pick your villain tide, and see whose crew power sinks whose.

Team battle is a 5v5 draft vs villains game: choose a foe crew - Beast Pirates led by Kaido, Big Mom's sweet commanders, Blackbeard's titans, the Five Elders, Marine Admirals, Cross Guild, the Warlords or the Worst Generation - then draft 5 pirates from 4-option deals. Rarity weights 5/15/30/50 keep legends treasure, villain faces never leak into your pool, and every pick stacks fight power (physical + hakis + DF type + weapon + leader aura + roles + counter). Free, no account, two minutes a tide. New to tiers? Browse 186 characters by tier or build a solo fighter in the draft game - same stats, solo test.

How the clash works

One Piece team battle game - step 1: Choose your crew
Step 1 — Choose your crew
One Piece team battle game - step 2: Start the draft
Step 2 — Start the draft
One Piece team battle game - step 3: Mid draft
Step 3 — Mid draft
One Piece team battle game - step 4: Crew ready
Step 4 — Crew ready
One Piece team battle game - step 5: Result
Step 5 — Result

Pick a villain crew on the lobby - 8 to choose, difficulty 1-5 on the chip. Then draft: 5 rounds, 4 donors each, one pick per round. Your 5 and their 5 sum fight power (soft-capped physicals + hakis with tier flats + DF type flavor and awakened +80 + weapon with sup-arm 0.85 + leader aura sup 8% + role diversity 2.5% per unique + synergy). Higher crew power wins - strict > - and a best-vs-best sorted matchup shows slot wins 0-5 for brag, with one best logia counter slot boosted 14%.

No rerolls in the MVP - you live with your tide. Deals exclude already-picked and villain faces, so 186 faces stay fresh and no poster prices alike. Tap a face to add, watch the vs strip fill, and land the result poster.

Seventeen villain crews

Beast Pirates bring Kaido, King, Queen, Jack and Sasaki - pure calamity. Big Mom Pirates bring Linlin, Katakuri, Cracker, Smoothie and Perospero - sweet and savage. Blackbeard Pirates bring Teach, Shiryu, Kuzan, Burgess and Van Augur - fruit thieves every one. Marine Admirals bring Sakazuki, Borsalino, Fujitora, Aramaki and Garp - absolute justice. Five Elders bring Nusjuro, Saturn, Warcury, Ju Peter and Mars - five planets in human form. Cross Guild brings Buggy, Crocodile, Mihawk, Lucci and Doflamingo - a joke that became a Yonko. Warlords bring Hancock, Kuma, Jinbe, Doflamingo and Crocodile - seven blades for hire. Worst Generation brings Law, Kid, Ace, Sabo and Killer - supernovas on the same sea.

Every tide is 5 faces you know - tap to challenge. Underdogs can still steal slots with a single legend draw; underdogs that draft balanced beat one-carry crews most runs. Rematches shuffle - same foe, different tide every time.

Why 5v5

Five is a full Yonko crew - Karasu's favorite number, Oda's favorite panel width, and the smallest number that still feels like a tide. Three is a skirmish; five is a clash. Totals swing on one pick, matchups tell five mini-stories, and the poster wants five faces in a row.

Screenshot your vs strip and settle it with the crew: who drafted heavier, who stole the best-vs-best, and which villain tide you sank next. Every crew is a what-if - Admirals vs Supernovas, Elders vs Warlords, Beast vs Sweet - and two minutes is enough to sail again.

The best One Piece 5v5 team

The One Piece team battle game is won by balance, not star power. Rocks, Roger and Marine Admirals sit at the top on total BST, with Imu and the Holy Knights right behind. One legend draw — Imu, Kaido, Teach — can steal a slot on its own.

One Piece team battle strategy is simple: cover your roles. Leader aura, role diversity and one best logia counter all stack onto raw power. A single carry wins a slot; a balanced crew wins the tide.

Seventeen villain crews wait on the lobby, from Rocks and Roger to the Holy Knights and Imu. Underdogs steal slots all the time — a legendary draw against a mid-tier villain flips one matchup by itself.

Before you sail

How long does a team battle take?

About two minutes - pick a villain crew, draft 5 pirates (4 options each), and see the poster. No rerolls, no take-backs.

Is the team battle free?

Free forever, no account. Your crew lives in the browser and vanishes when you close the tab - rematch as often as you like.

How is the winner decided?

Every pirate builds fight power from soft-capped physical stats, Haki tiers, Devil Fruit type and awakening, weapon mastery with diminishing returns, plus a team-wide leader aura, role diversity, synergy and one best Logia counter slot. Higher crew power wins; the sorted matchup shows slot wins for drama.

Can I fight the same villain crew twice?

Yes - your 4-option deals shuffle every draft with rarity weights 5/15/30/50, and villain crews never leak into your pool, so no two crews price alike.

Do I need to know One Piece to play?

No. Every face explains itself; fans just catch the references - Beast Pirates, Big Mom's sweet commanders, Blackbeard's titans, the Five Elders and Cross Guild.

What is the strongest villain crew?

Rocks, Roger and Marine Admirals sit at the top on total BST, with Imu and the Holy Knights right behind. Any legend-tier draw (Imu, Kaido, Teach) can swing a slot - draft heavier to punch up.

What happens if I pick weak rarities?

You can - basic picks lower your sum, but sorted matchups mean a single legend can steal a slot. Balance beats one carry most runs.

Can two runs land the same total?

Practically never. Deals reshuffle, BSTs are hand-tuned per character, and 186 faces mean crews rarely repeat - every poster tells a different tide.

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